Release 10.1A: OpenEdge Development:
Progress 4GL Reference


EDITOR widget

An editor is a field-level widget that allows you to perform complex text manipulation on a character value. You can set up a static editor widget with the VIEW-AS phrase. You can create a dynamic editor widget with the CREATE widget statement.

Attributes

   
  1. Can be set only before the editor widget is realized.
  2. Supported in character interfaces only.
  3. Supported in Windows only.
  4. Readable only.
  5. Supported in graphical interfaces only.

Methods

  1. Supported in character interfaces only.

Events

See also

The chapter on representing data in OpenEdge Development: Progress 4GL Handbook .


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